Bodypaint 3D Painting - Texturing - Mapping - Reference Manual
#777 Год: 2000 Автор: Multiple authors Жанр: CG 3D Graphics Cinema 4D Издательство: Maxon Inc Язык: Английский Формат: PDF Качество: Отсканированные страницы Интерактивное оглавление: Нет Количество страниц: 496 Описание: Traditionally, a preface in a computer program's documentation is all about than king the customer for her or his wise choice of purchase. Certainly, we are truly grateful for your purchase and we offer you our warmest thanks. But let's be honest, your fingers are already itching to turn the page to see what wonderful features await you. You want to know how BodyPaint 3D is going to revolutionize the way you work, and to this we now turn our attention.
Firstly, BodyPaint 3D is based on the highly-optimized, multi-award-winning program code of CINEMA 4D XL. This means that BodyPaint 3D shares the legendary speed and proverbial stability of its sister package. If you have used CINEMA 4D XL, you will feel at home right away, because you can integrate BodyPaint 3D with CINEMA 4D XL seamlessly - the new tools simply appear as extra managers in your usual layout.
Secondly, and just as importantly, BodyPaint 3D is for users of almost all 3D applications. This is made possible by BodyPaint 3D's numerous import and export filters. Also, BodyPaint 3D has a fully configurable GUI so that you can feel at home whatever your main 3D application. The problem that BodyPaint 3D aims to address is easily defined. Imagine that you have spent many hours creating the most detailed of 3D objects. The modeling is done and all you need now is good texturing. However, try as you might, most of the textures show seams and distortions when mapped to the model. Only rarely can you get a texture to fit snugly onto its model. Or perhaps you are fed up of guessing where you should paint in your 2D paint package. All these difficulties and more come about because you cannot paint directly onto the 3D object.
Wiith BodyPaint 3D, you can paint directly onto your 3D models in real-time, even if they number millions of polygons. Just load a model, grab a brush and a texture, then start painting. You can even paint to several material channels at the same time, using a MultiBrush.
One feature in particular makes BodyPaint 3D unique; its RayBrush technology enables you to paint to a rendered image in three dimensions a world first! Not only can you paint color to the rendered image, you can also paint bump, transparency, reflection and other properties besides. For example, you might render a ship then paint welding with reflection and bump in a single brush stroke. We have endeavoured to make BodyPaint 3D practical to use. For example, you can work with layers. in addition, BodyPaint 3D includes most popular image-editing and selection tools. The powerful UV Editor is a highlight, an absolute star, of BodyPaint 3D. The UV Editor enables you to edit a texture's geometry without changing the object. You can move the UV coordinates freely so that your textures fit the object optimally. Above all, it is easy to place textures (or even parts of textures) with absolute pixel-point accuracy. Your fingers are probably itching even more now, but before you go, please be aware that we will be delighted to receive your comments and improvement suggestions for BodyPaint 3D. To this end, please use the suggestion form in the Support area of our website (http://www.maxon.net). Only your comments and suggestions will enable BodyPaint 3D to remain your software. We wish you every success in using BodyPaint 3D. Team MAXON.
Getting to Know BodyPamt 3D 5 Mouse Techniques 5 Graphics 5 Hotkeys 1 to 6 The GUI 6 View Menu 13 View Panels 13 View lcons 13 Undo View/Redo View 13 Frame 13 Use as Render 14 Redraw 14 Configure 14 Cameras 15 Scene 15 Link Active 15 EditorCamera 15 Projection 16 Perspective 16 Right 17 Top 17 Bottom 18 Military 18 Frog 19 Bird 19 Gentlemen 19 Isometric 19 Dimetric 19 ...and other
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