Cinema 4D R14 Cookbook - 2nd Edition+CD Elevate your art to the fourth dimension with Cinema 4D R14
#777 Год: August 2013 Автор: Simon Russel and Michael Szabo Жанр: CG 3D Graphics Cinema 4D Издательство: Packtpub ISBN: 978-1-84969-668-5 Язык: Английский Формат: PDF+ePub Качество: Отсканированные страницы + слой распознанного текста Интерактивное оглавление: Да Количество страниц: 416 Описание: Cinema 4D is a 3D modeling, animation, and rendering application developed by MAXON. It is becoming the most popular 3D design program in the world and learning it now will only help you become a better and more valuable designer in the 3D design industry. It is capable of procedural and polygonal sub modeling, animating, lighting, texturing, rendering, and common features found in 3D modeling applications. This book provides all the Cinema 4D knowledge you need to become well-versed with the software in the form of short recipes, which get straight to the point about what you need to know to start designing great 3D projects. Cinema 4D R14 Cookbook, Second Edition will guide you towards becoming an adept 3D designer, giving you all the tools to succeed in the field of 3D graphics. The book is set up to gradually introduce more sophisticated topics the deeper you go, and by the end of it you'll have a great working knowledge of the program. Early on you'll learn the basics of the program, and then jump right into how to start creating your own 3D objects to use in your designs. Along the way you'll learn how to set up lights, cameras, and materials to turn your work into something that feels more like art and design. Towards the end of the book you will be introduced to powerful tools like Xpresso, Mograph, Particles, Sculpting, and Dynamics to take your work to the next level. You'll be impressed by how easy it is to design top quality work once you lay the foundation for the entire program through this book. By the end of this book, you'll have opened new creative doors and given yourself the opportunity to be a more successful and versatile designer.
What you will learn from this book: Get started using Maxon's powerful 3D design application Learn useful tools and methods for creating your own 3D objects Use deformers to manipulate and adjust your designs Create camera setups that capture your design in every dimension and mimic real world camera movement Learn how to track 3D elements into real world imagery Properly light your scene using real-world techniques Texture your objects to give them unique properties and qualities Render your work efficiently and with the best results Develop complex animations using Mograph Create sophisticated and smarter projects using Xpresso Take your work to the next level using Cinema 4D Dynamic system Learn how to create sophisticated particle systems
Chapter 1: The Fundamentals Chapter 2: Super Modeling Chapter 3: The Deformers Chapter 4: Cameras are Rolling Chapter 5: Let there be Lights Chapter 6: A Material World Chapter 7: Rendering Strategy Chapter 8: The Awesome Power of MoGraph Chapter 9: XPresso Shots Chapter 10: Configuring Dynamics Chapter 11: Thinking about Particles
Сейчас этот форум просматривают: нет зарегистрированных пользователей и гости: 5
Вы не можете начинать темы Вы не можете отвечать на сообщения Вы не можете редактировать свои сообщения Вы не можете удалять свои сообщения Вы не можете добавлять вложения
Ресурс не предоставляет электронные версии произведений, а занимается лишь коллекционированием и каталогизацией ссылок, присылаемых и публикуемых на форуме нашими читателями. Если вы являетесь правообладателем какого-либо представленного материала и не желаете чтобы ссылка на него находилась в нашем каталоге, свяжитесь с нами и мы незамедлительно удалим её. Файлы для обмена на трекере предоставлены пользователями сайта, и администрация не несёт ответственности за их содержание. Просьба не заливать файлы, защищенные авторскими правами, а также файлы нелегального содержания!